Control Ultimate Edition Nintendo Switch Cloud Version First Impressions

Control Ultimate Edition – Cloud Version has released on Nintendo Switch today and I’ve given it a go. I’ve been left impressed, but also wary. What does this mean for the future of Nintendo Switch? Will we suddenly get those big sexy third-party games like Assassin’s Creed Valhalla, Watch Dogs Legion, and maybe even Call of Duty on Nintendo Switch?

Now, I’m not unfamiliar with cloud gaming – Stadia, XCloud, and PS Now have been a big part of my gaming time for a while now, but this is the first time I’ve played a game streamed to Nintendo Switch. In fact, for many of us, this is the first time we’ve played a Switch game via the cloud, at least here in the West.

I booted into the game after downloading the free game client. This basically acts as an app for the game that connects you to the servers running the game. Thankfully, there is a free demo period where you can give the game a go before paying any money. It’s a great way to test the performance and see if your internet can handle the game. You will need a reliable and constant internet connection – the second you disconnect from the internet, your game stops. So bear that in mind.

Control on Nintendo Switch features two different performance profiles, one with enhanced graphics, and another with enhanced performance. I wanted enhanced performance, so I gave that a go first with the intention of trying out the enhanced graphics afterwards. Unfortunately, it was not to be, but more on that in a moment.

Getting into the game was quick enough and I was fairly impressed with how responsive the controls were. I wasn’t expecting much, to be honest, but it felt good. Not great, but good. It’s no Stadia, I can tell you that, but it wasn’t unplayable. Mind you, I didn’t really get to see much action in my short trial period. I ducked out with the intention of trying out the enhanced graphics mode, only to find that I was no part of a queue of over 1000 others waiting to play the game.

This is poor, and if this is how cloud games will be on Nintendo Switch, I’ll probably stick to Stadia, XCloud, and PS Now. Still, these are early days for game streaming on the Switch, so there’s definitely room for expansion and improvement, and I hope it happens as I’d love to be able to play a wider variety of games on the Switch in handheld mode.

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